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Once the QR code has scanned, you can click on the link to download the. After the.
How to Install Apps on Android without Google Play Store
There it is folks, the method of installing apps from outside the confines of the Play Store. There are other methods at your disposal too, however, such as by downloading one of the many Play Store alternatives out there. Which is baically the same than this at Play Store: Skip to content. Is this article useful? Yes No. Comments 1. Facebook Tweet. Post navigation Previous story. The app is redesigned to let users manage events more easily. Calendars are color-coded and users can swipe left or right to change dates and pinch to zoom in or out agendas. In the phone app, a new visual voicemail features integrates incoming messages, voice transcriptions, and audio files from one or more providers.
Third-party applications can integrate with the Phone app to add their own voice messages, transcriptions, and more to the visual voicemail inbox. Rich and versatile camera capabilities.
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The Camera app includes many new features that let users capture special moments with great photos and videos. After capturing images, they can edit and share them easily with friends. When taking pictures, continuous focus , zero shutter lag exposure , and decreased shot-to-shot speed help capture clear, precise images. Stabilized image zoom lets users compose photos and video in the way they want, including while video is recording.
For new flexibility and convenience while shooting video, users can now take snapshots at full video resolution just by tapping the screen as video continues to record.
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To make it easier to take great pictures of people, built-in face detection locates faces in the frame and automatically sets focus. For more control, users can tap to focus anywhere in the preview image. For capturing larger scenes, the Camera introduces a single-motion panorama mode. In this mode, the user starts an exposure and then slowly turns the Camera to encompass as wide a perspective as needed. The Camera assembles the full range of continuous imagery into a single panoramic photo. After taking a picture or video, users can quickly share it by email, text message, bluetooth, social networks, and more, just by tapping the thumbnail in the camera controls.
Redesigned Gallery app with photo editor. The Gallery app now makes it easier to manage, show, and share photos and videos. For managing collections, a redesigned album layout shows many more albums and offers larger thumbnails. There are many ways to sort albums, including by time, location, people, and tags. To help pictures look their best, the Gallery now includes a powerful photo editor. Users can crop and rotate pictures, set levels, remove red eyes, add effects, and much more.
After retouching, users can select one or multiple pictures or videos to share instantly over email, text messaging, bluetooth, social networks, or other apps. An improved Picture Gallery widget lets users look at pictures directly on their home screen. The widget can display pictures from a selected album, shuffle pictures from all albums, or show a single image. After adding the widget to the home screen, users can flick through the photo stacks to locate the image they want, then tap to load it in Gallery.
Live Effects is a collection of graphical transformations that add interest and fun to videos captured in the Camera app. For example, users can change the background behind them to any stock or custom image, for just the right setting when shooting video. Also available for video is Silly Faces, a set of morphing effects that use state-of-the-art face recognition and GPU filters to transform facial features.
For example, you can use effects such as small eyes, big mouth, big nose, face squeeze, and more. Users can now share what's on their screens more easily by taking screenshots. Hardware buttons let them snap a screenshot and store it locally.
Afterward, they can view, edit, and share the screen shot in Gallery or a similar app. Android has always been cloud-connected, letting users browse the web and sync photos, apps, games, email, and contacts — wherever they are and across all of their devices.
New Developer Features
In benchmarks run on a Nexus S device, the Android 4.
When run on a Galaxy Nexus device, the Android 4. In Android 4. For composing email, improved auto-completion of recipients helps with finding and adding frequent contacts more quickly. For easier input of frequent text, users can now create quick responses and store them in the app, then enter them from a convenient menu when composing. When replying to a message, users can now toggle the message to Reply All and Forward without changing screens.
For easier browsing across accounts and labels, the app adds an integrated menu of accounts and recent labels. To help users locate and organize IMAP and Exchange email, the Email app now supports nested mail subfolders , each with synchronization rules. Users can also search across folders on the server, for faster results.
For enterprises , the Email app supports EAS v It supports EAS certificate authentication, provides ABQ strings for device type and mode, and allows automatic sync to be disabled while roaming. Administrators can also limit attachment size or disable attachments. For keeping track of incoming email more easily, a resizable Email widget lets users flick through recent email right from the home screen, then jump into the Email app to compose or reply.
Android is continously driving innovation forward, pushing the boundaries of communication and sharing with new capabilities and interactions. Android Beam is an innovative, convenient feature for sharing across two NFC-enabled devices, It lets people instantly exchange favorite apps, contacts, music, videos — almost anything. Just touch one Android-powered phone to another, then tap to send.
For sharing apps, Android Beam pushes a link to the app's details page in Google Play. On the other device, the Google Play client app launches and loads the details page, for easy downloading of the app. Individual apps can build on Android Beam to add other types of interactions, such as passing game scores, initiating a multiplayer game or chat, and more.
It takes advantage of the device front-facing camera and state-of-the-art facial recognition technology to register a face during setup and then to recognize it again when unlocking the device. Users just hold their devices in front of their faces to unlock, or use a backup PIN or pattern. No internet connection or tethering is needed. Through third-party apps, users can connect to compatible devices to take advantage of new features such as instant sharing of files, photos, or other media; streaming video or audio from another device; or connecting to compatible printers or other devices.
With support from third-party apps, users can connect to wireless medical devices and sensors in hospitals, fitness centers, homes, and elsewhere. It includes all of the familiar Android 3. For developers, the unified UI framework in Android 4. A shared social provider and API provide a new unified store for contacts, profile data, stream items, and photos. Any app or social network with user permission can contribute raw contacts and make them accessible to other apps and networks.
Applications with user permission can also read profile data from the provider and display it in their applications. The social API lets applications store standard contact data as well as new types of content for any given contact, including large profile photos, stream items, and recent activity feedback. The social provider uses the recent activity feedback as a new signal in ranking, such as for name auto-complete, to keep the most relevant contacts ranked closest to the top. Applications can also let users set up a social connection to a contact from the People app.
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When the user touches Add Connection in a contact, the app sends a public intent that other apps can handle, displaying any UI needed to create the social connection. Building on the social API, developers can add powerful new interactions that span multiple social networks and contacts sources. A shared calendar content provider and framework API make it easier for developers to add calendar services to their apps.
With user permission, any application can add events to the shared database and manage dates, attendees, alerts, and reminders. Applications can also read entries from the database, including events contributed by other applications, and handle the display of event alerts and reminders. Apps can also use calendar data to improve the relevance of their other content.
For lighter-weight access to calendar services, the Calendar app defines a set of public Intents for creating, viewing, and editing events. Rather than needing to implement a calendar UI and integrate directly with the calendar provider, applications can simply broadcast calendar Intents. When the Calendar app receives the Intents, it launches the appropriate UI and stores any event data entered. Using calendar Intents, for example, apps can let users add events directly from lists, dialogs, or home screen widgets, such as for making restaurant reservations or booking time with friends.
A shared Voicemail provider and API allow developers to build applications that contribute to a unified voicemail store. Android Beam is an NFC-based feature that lets users instantly share information about the apps they are using, just by touching two NFC-enabled phones together.
When the devices are in range — within a few centimeters — the system sets up an NFC connection and displays a sharing UI. To share whatever they are viewing with the other device, users just touch the screen. For developers, Android Beam is a new way of triggering almost any type of proximity-based interaction. For example, it can let users instantly exchange contacts, set up multiplayer gaming, join a chat or video call, share a photo or video, and more. The system provides the low-level NFC support and the sharing UI, while the foreground app provides lightweight data to transfer to the other device.
Developers have complete control over the data that is shared and how it is handled, so almost any interaction is possible. For larger payloads, developers can even use Android Beam to initiate a connection and transfer the data over Bluetooth, without the need for user-visible pairing.
Even if developers do not add custom interactions based on Android Beam they can still benefit from it being deeply integrated into Android. The UI framework includes a new widget, ShareActionProvider, that lets developers quickly embed standard share functionality and UI in the Action Bar of their applications. Developers simply add ShareActionProvider to the menu and set an intent that describes the desired sharing action.
The system handles the rest, building up the list of applications that can handle the share intent and dispatching the intent when the user chooses from the menu. The new path is ideal for applications that need to maintain complete control over media data before passing it to the platform for presentation. The platform de-muxes, decodes, and renders the content. The audio track is rendered to the active audio device, while the video track is rendered to either a Surface or a SurfaceTexture.
When rendering to a SurfaceTexture, the application can apply subsequent graphics effects to each frame using OpenGL. Tools support for low-level streaming multimedia will be available in an upcoming release of the Android NDK. Developers can take advantage of a variety of new camera features in Android 4. ZSL exposure, continuous focus, and image zoom let apps capture better still and video images, including during video capture. Apps can even capture full-resolution snapshots while shooting video. Apps can now set custom metering regions in a camera preview, then manage white balance and exposure dynamically for those regions.
For easier focusing and image processing, a face-detection service identifies and tracks faces in a preview and returns their screen coordinates. Media effects for transforming images and video. A set of high-performance transformation filters let developers apply rich effects to any image passed as an OpenGL ES 2. Developers can adjust color levels and brightness, change backgrounds, sharpen, crop, rotate, add lens distortion, and apply other effects. The transformations are processed by the GPU, so they are fast enough for processing image frames loaded from disk, camera, or video stream.
Using the audio remote control API, any music or media app can register to receive media button events from the remote control and then manage play state accordingly. The application can also supply metadata to the remote control, such as album art or image, play state, track number and description, duration, genre, and more. For high-quality compressed images, the media framework adds support for WebP content.
For video, the framework now supports streaming VP8 content. Additionally, developers can now use Matroska containers for Vorbis and VP8 content. Developers can use a framework API to discover and connect directly to nearby devices over a high-performance, secure Wi-Fi peer-to-peer P2P connection. No internet connection or hotspot is needed. Wi-Fi peer-to-peer P2P opens new opportunities for developers to add innovative features to their applications.
Applications can use Wi-Fi P2P to share files, photos, or other media between devices or between a desktop computer and an Android-powered device. Applications could also use Wi-Fi P2P to stream media content from a peer device such as a digital television or audio player, connect a group of users for gaming, print files, and more.